PM3.6 - Donkey Kong - Common Subroutine 0x9019f848

  1. CreateInterrupt { interrupt_id: Some(10048), action: Turn2, requirement: ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.475))) }
  2. PreviousInterruptAddRequirement((InternalConstantInt (0x5209) LessThan InternalConstantInt (0x59f7)))
  3. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) GreaterThan scalar(-0.375)))
  4. PreviousInterruptAddRequirement((RandomAccessInt (0x8) GreaterThanOrEqual scalar(5)))
  5. Return